So far I'm only transferring what I already had to there, but I have some new material (Stats) that I have not yet posted here.
So, the final stats that will be used are:
- Offense:Your character's offensive power. The higher this stat is, the higher the damage you deal.
- Defense: Your character's defensive power. It helps diminish the damage taken. This also makes your guard stronger.
- Endurance: Dictates how much damage your character can take. Increasing this gives you more maximum health, and also makes your guard stronger.
- Speed: Your character's agility. This helps you move and attack faster, and increases the odds of enemy attacks missing.
- Skill: This dictates your character's accuracy. It makes it more likely that your attacks will hit the target. This also slightly increases the chance to land a critical attack, and avoid being stunned after being dodged.
- Will: This is the character's will to achieve his/her goals. This decreases the rate at which the will meter depletes, allowing you to stand in battle longer and avoid instant KO's. This also increases the chance of landing a critical attack, more so than Skill, and slightly decreases the chance of being hit with a critical attack.
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